Balance Changes:
http://us.battle.net/hearthstone/en/forum/topic/14279128810 - Blizzard wrote:
- Leeroy Jenkins now costs 5 (up from 4)
- Starving Buzzard now costs 5 (up from 2) and now has 3 Attack and 2 Health (up from 2 Attack and 1 Health)
So the last time buzzard was nerfed i said it was unplayable with 1hp, but people just comboed it with unleash for the card draw instead of playing it as a minion which made it playable making me wrong
This time though im going to say buzzard really is unplayable at 5 mana, its stats suck to be played as a 5 mana minion, and it costs too much to combo with unleash or anything really, youd have to wait till turn 6 to draw a single card with it, it should be at least a 4/4 at 5 mana to be comparable to drake/auctioneer which are somewhat similar cards
Personally i think a 4 mana 3/4 with the same ability would be best, so its at least in line with void caller
A leeroy nerf has been needed for some time, leeroy was the next legendary i was going to craft now i probably wont, at 5 mana he isnt unplayable but it stops most of the combos that made him OP, he cant be used in handlock to deal 20 dmg anymore (he can only do 12 with a combo (20 with soulfires)) and in miracle rogue he can "only" deal 20 for 10 mana, so miracle could still use him but thats more because shadowstep is OP
In both decks arcane golem is better than leeroy now, golem deals up to 32 dmg in handlock and up to 29 dmg in miracle, though both of those require more cards than with leeroy
Handlock = golem + power + power + faceless + soulfire x2 (28 is guaranteed, the other soulfire has at best a 25% chance to be discarded, this will almost never go off because all of these cards, other than golem, are useful at other points of the game)
Miracle = golem + shadowstep x2 + cold blood x2 + sinister strike x2 + deadly poison on a weapon from last turn (this one isnt really practical as youd want to use the sinister strikes and deadly poison with auctioneer to draw into golem/shadow/cold blood, but even without the sinister or deadly poison its still 20 dmg which is the same as the leeroy combo but for 3 less mana and 1 more card)
So id say arcane golem will take leeroys place in those decks, miracle might change radically, adding something like malygos, but i doubt it
Overall i like the changes and i expect to see a rise in shaman and handlocks because hunter is basically removed from the game, hunter was the one thing stopping them from being amazing, also secret mage and aggro pally should rise too because theres no more flare/unleash
It also gives me a chance to revive an improved version of my unorthodox hunter (i had to stop playing it cause it sucks vs standard hunters and is weak to egg which everyone was using for awhile)
And i think they might have to nerf arcane golem next
Also blizzard announced theres going to be a 100+ card expansion:
http://www.mmorpg.com/gamelist.cfm/game/974/feature/8885/Hearthstone-Heroes-of-Warcraft-Eric-Dodds-on-New-Classes-Class-Balance-and-More.htmlYoull buy new card packs to get the cards from that expansion, it wont have an adventure mode to earn the cards, you just spend gold on the new packs
Im guessing it will be out in april or may with how slow blizzard is