So this is what was added according to the Mojang Website:
- Quote :
- - Bow Enchantments
- Golden Apple recipe
- New language translations.
- Slightly smoothed color transitions between biomes
- Reduced brewing time to 20 seconds
- Added spawn eggs to creative (the colors of the eggs even look like the mobs)
- Added world type options (currently only super-flat and default)
- Removed collision box from ladders
- Sheep eat grass and regain their wool
Plus many bug fixes!
Apples: They fall from tree leaves now, and i guess they made a golden apple recipe which I don't really care too much about.
Languages: The language transitions almost make minecraft feel like a finished game. There isn't anything very interesting in this part of the update except the Pirate Language, which i think is annoying and stupid.
Color transitions: Who cares
Brewing times: Never made a brewing stand before.
Spawn Eggs: This is a cool idea and the only usable item added in this patch. You can make any mob, including testificates (villagers). I don't use creative too much because I like the survival aspect of the game, but this makes it easier to find an animal or creep to test something. I guess if your making a farm with domesticated animals in creative mode, this could be a good thing.
World Type: Super flat is having some problems at the minute. The land is completely flat with the exception of random villages. The problem is that slimes spawn on this flat land because it is located three layers above bedrock. You are also able to do survival on this mode, which can be very difficult considering the only wood you can find is from houses, there are no ores, and food is limited to animals or village farms. Maybe adding the option to set the world to a certain height would help if you wanted to add underground features to you structures.
Ladders: The collision box is removed, so now you no longer get caught on them when you come at them from the side. You also can't stand on the top of them (which makes me a sad panda).
Sheep Re-gen: I would like to thank Mojang for adding this so that the sheep who won't leave the front of my base on the server may be of use to me once again.
Other items: I remember reading in one of the patch notes for a snapshot (similar to the pre-releases for the beta) of this update that they were fixing the gate collision box so that it lines up with the collision box of the fences. I noticed this problem when I added a shooting range to my base and it always bothered me.